Latest News
How to Improve User Retention in Mobile Apps: 9 Tactics That Reduce Day-30 Churn
Most mobile apps lose roughly three out of four users within 30 days of install. That number gets quoted a lot, and it is broadly accurate, but it hides the part that matters: the churn is not...
iOS App Design System Setup: How to Build Reusable Components in Figma and SwiftUI
Most iOS projects do not slow down because designers draw slowly or because developers write bad Swift. They slow down in the gap between the two: the screen that looks 4 points off, the blue that...
In-App Purchase vs Subscription: Which Monetization Model Fits Your iOS App
Every iOS founder hits the same fork in the road right before launch: should you sell your app once, sell things inside it, or charge every month? The "in app purchase vs subscription" debate gets...
How to Create App Store Screenshots That Convert: 8 Layout Rules for iOS Apps
Most iOS teams treat the screenshot gallery as a formality: export five shots from the simulator, drop them into App Store Connect, ship. Then they wonder why paid traffic converts at 22% while a...
Figma vs Sketch for iOS App Design in 2026: Which Tool Fits Your Workflow
If you design iOS apps in 2026 and you're still torn between Figma and Sketch, you're not alone. The debate never really ended, it just shifted. Figma became the collaboration giant, Sketch doubled...
How to Build an App MVP: A 7-Step Framework for Non-Technical Founders
You have an app idea. You have no technical co-founder, no engineering team, and probably no clue where to start. Sound familiar? You are not alone. Most first-time founders get stuck in the same...
iOS App Performance Optimization: 10 Swift Techniques to Reduce Load Time
Slow apps get deleted. According to recent App Store analytics, users abandon an app if it takes more than 3 seconds to load, and every 100ms of extra latency reduces engagement by roughly 7%. If...
iOS App Accessibility Checklist: 12 Essentials Every Designer Should Verify
At Iris, we audit dozens of iOS apps every year, and the same accessibility gaps keep showing up. Missing VoiceOver labels, hard-coded font sizes, 3:1 contrast on primary CTAs, buttons the size of a...
iOS App Onboarding Flow Design: 6 Patterns That Reduce Drop-Off
Most iOS apps lose between 60% and 80% of new users within the first session, and the biggest bleed happens in the opening 60 seconds. If your onboarding flow asks too much, explains too little, or...
iOS Dark Mode Design: 8 Practical Guidelines for Better Contrast and Readability
Dark Mode is no longer a nice-to-have on iOS. Since Apple shipped it back in iOS 13, users expect every app on their home screen to switch gracefully when the system appearance changes. At Iris, we...
Latest News
How to Improve User Retention in Mobile Apps: 9 Tactics That Reduce Day-30 Churn
Most mobile apps lose roughly three out of four users within 30 days of install. That number gets...
iOS App Design System Setup: How to Build Reusable Components in Figma and SwiftUI
Most iOS projects do not slow down because designers draw slowly or because developers write bad...
In-App Purchase vs Subscription: Which Monetization Model Fits Your iOS App
Every iOS founder hits the same fork in the road right before launch: should you sell your app...
How to Create App Store Screenshots That Convert: 8 Layout Rules for iOS Apps
Most iOS teams treat the screenshot gallery as a formality: export five shots from the simulator,...
Figma vs Sketch for iOS App Design in 2026: Which Tool Fits Your Workflow
If you design iOS apps in 2026 and you're still torn between Figma and Sketch, you're not alone....










